along with DLC for this plus the original game, it also contains a strategy game called Elven Legacy, plus follow-ups. The Paradox Fantasy Pack got my interest because of Majesty 2, which I tried a long while back. I’ve added to this with two tower defense style game: Sanctum and Atom Zombie Smasher, as well as a rather large bundle of Paradox Interactive games. Should I fear for my bank balance now?įriends have bought me a few games: Star Wars – Battlefront II, SpaceChem and my own copy of Oblivion □ but I’m probably not going to learn them tonight, as I have work in the morning □Īfter an amazing week away in Madeira, I returned to find Steam has yet another crazy sale going on, with lots of games at very low prices. The next level had me creating Hydrochloric Acid, which I managed first time, without any assistance! I was still pleased with this even when I got to the performance screen, and saw that one friend managed this using only 14 symbols, while I used 19. I found it rather satisfying to see my newly created molecule heading for the output □ I fixed this by adding Sync commands just after the input, to make the waldos run together.īonding added more complexity to the controls, with the grab/drop command capable of being set as a sole grab or drop command. On my first try with the Crossover task, I hadn’t noticed this, so ended up with unflushed atoms waiting to collide with the next cycle’s atoms! Once I fixed this problem, I then ran into the fact that the red waldo’s cycle was shorter than the blue, and therefore faster. you have to use the right output command in each specific output area. Using an output command in an output area is not enough. The commands are very specific, and I think most players would need to pay attention to the tutorial, or end up fumbling around a lot. which means I have to do reasonably well for pride’s sake □ I noticed here that I’m also able to compare my results against my friends. and the option to upload your solution as a video on your YouTube account. When your reactor has produced the required number of molecules, you are presented with an overview of your performance compared to others. The first level, “Of Pancakes and Spaceships”, has you build a simple circuit using commands and directional arrows for your waldos to transfer a molecule of oxygen from the input to the output of the reactor. SpaceChem is a puzzle game by Zachtronics Industries, where the player takes on the role of a Reactor Engineer, converting various elements into useful chemicals, meeting production quotas and fighting monsters. bringing the total to six games, a prototype and a pre-order! I already picked up the bundle, but like Trauma before it, SpaceChem has also been made available to those who bought the pack □ I appreciated it a lot.SpaceChem has now been added to the Humble Bundle. Thanks everyone for showing interest in the game, and for sharing whatever you chose to share. Mods please let me know otherwise.ĮDIT: It is done! has chosen /u/mustbesniping. Depending on timezones, they may not receive the game straightaway when they friend me, but it shouldn't be more than 24 hours after the deadline. The winner will be posted here, and I'll send them a DM with a link to my steam profile to proceed with the transfer. It won't affect your odds of winning though! I'd personally enjoy something funny, interesting trivia, or a picture of a cute animal. Giveaway is open until the 22nd of October at 6.00 p.m UTC, approximately 33 hours from the time this is posted. Any participant should have a steam account eligible for trading, and be willing to add me as friend for the transfer. I'll be giving away a gift copy through Steam. If you were on the fence about trying the text-based Zachtronics, I feel like this is the best introduction to it!Īs such, I'll be giving away a copy of the game for one of you to discover and hopefully enjoy. Other than the puzzles, there's a good story to enjoy and a couple of fun mini-games. I don't program IRL and everything provided in the tutorial and game was enough for me to complete it. While that might be intimidating, the manual explains all you need to know and the difficulty curve is much gentler than other Zachtronics games. It's an open-ended puzzle game based on assembly programming. EXAPUNKS will be leaving Early Access tomorrow.
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